[LIBRAIRIE] Moveen : l'Animation Procedurale...

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ZJP
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Inscription : 15 Déc 2009 06:00

[LIBRAIRIE] Moveen : l'Animation Procedurale...

Message par ZJP » 23 Oct 2017 04:38

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Salut,

Moveen est une librairie qui permet l'animation procédurale de Biped, Mecha, Tripod, araignée, Quadrupèdes (Impériaux :mrgreen: ) etc...
A 30$ sur le Store (tarif appelé a augmenter, le produit est en phase bêta)

Site Web....
Twitter....
FEATURES
• walking animations
• animation of body, legs, and hip (optionally)
• walk, strafe, jib, recoil, hit
• custom gaits (like "wounded")
• runtime reaction to recoil and external force
• seamless transition between states
• runtime leg placement
• any surface relief
• no sliding
• skeleton layouts
• bipeds and multipeds
• with or without hip
• prototype geometry generator
• many parameters for gait tuning
• ragdolled death
• ragdoll generator
• from/to custom animation (tutorial is coming soon)
• elements for custom limbs creation

CONTENT
• main animation engine
• many default limb structures
• elements for custom limbs creation
• (all elements are interconnectable and can be composed right in unity without scripting)
• many predefined limbs
• elbows
• hydraulics
• chopsticks
• bezier mesh/bones
• skeleton layouts example scene
• limb types example scene

PLANS
• from/to animation mix and from/to ragdoll tutorials
• more tutorial and example scenes
• more joint primitives, rotating gun scene, hands
• performance testing scene
• more docs
• procedural jumping, running with jumping, better stepping
• (even) more cinematic stepper version
• less precise stepper version (for performance)
https://www.youtube.com/watch?v=_HjiKfIKMtE

https://www.youtube.com/watch?v=W5wAqjo_OGY

https://www.youtube.com/watch?v=OcgvWXEaYFo

https://www.youtube.com/watch?time_continue=2&v=mJUFvYGpS9o

Emballé je suis.. :-D

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