code:
Code : Tout sélectionner
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using System;
using System.IO;
using UnityEngine.SceneManagement;
public class RecupImage : MonoBehaviour
{
public Image image;
void ChangeImage (string note) {
Debug.Log("PROG IMAGE"+note);
byte[] result = System.Convert.FromBase64String(note);
System.IO.File.WriteAllBytes(@"Assets/Resources/Images/ImageDiapo.png", result);
//image.sprite = Resources.Load<Sprite> ("Images/Imagevide")as Sprite;
image.sprite = Resources.LoadImage ("Images/ImageDiapo")as Sprite;
//SceneManager.LoadScene(SceneManager.GetActiveScene().name); Redémarre l'appli
}
}