Code : Tout sélectionner
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Move : MonoBehaviour {
private Vector3 pos;
public float speed;
void Start ()
{
}
void Update ()
{
pos = transform.position;
if (Input.GetKey (KeyCode.Z))
{
pos.z = pos.z + Time.DeltaTime * speed;
}
if (Input.GetKey (KeyCode.S))
{
pos.Z = pos.Z - Time.DeltaTime * speed;
}
if (Input.GetKey (KeyCode.D))
{
pos.x = pos.x + Time.DeltaTime * speed;
}
if (Input.GetKey (KeyCode.Q))
{
pos.x = pos.x - Time.DeltaTime * speed;
}
transform.position = pos;
}
}
Merci d'avance.