Salut,
Planetary Terrain est un outil permettant de générer de facon procédural des planètes. C'est un concurrent direct d'Etherea, bien que présentant de nombreux avantages par rapport à celui-ci (*)
A 90$ sur l'Asset Store...
Site Web.
Web Player de démonstration 1
Web Player de démonstration 2
Henry V a écrit : Planetary Terrain allows you to quickly design your own procedural planets right in the Unity editor. Use a combination of procedural noise functions and terrain painting to craft exactly the kind of planets your project needs, anything from tiny planets to massive worlds.
Features:
- Procedurally generated planets with dynamic level of detail.
- Terrain painting: paint features directly on to planet surface!
- Powerful node-based editor to control the procedural generation.
- Runtime generation for minimal application size.
- Object placement helper scripts.
- Easily save planets to meshes and prefabs.
- Full source code included.
- Support for both Unity and Unity Pro!
Tutoriel vidéo...
http://www.youtube.com/watch?v=yOC0EKIpNRw
(*)
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