Si le Text Mesh d'Unity vous semble limité et peut performant, TextMesh Pro est la réponse. Cet outil est un WIP extremement prometteur. Futur hit de l'Asset Store.
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Disponible à 65$ (tarif de lancement)...
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http://www.youtube.com/watch?v=tTqHhxYWdhYHere is a list of some of TextMesh Pro's features.
TextMesh Pro! Main Features
Easy to use with simple UI featuring custom inspectors and editor panels.
Supports both Bitmap & Signed Distance Field font atlases.
Built-in Bitmap & SDF font atlas creation tool.
TrueType & OpenType font support.
2D Text objects can be created in the Editor or dynamically via scripts.
Better performance than Unity's built-in TextMesh and No Alloc.
Formatting & Styling Options
Dynamic font sizing. SDF font atlas renders sharp and great looking text at any sizes.
Rich Text support. Per character tags include color, bold, italic, underline, superscript, subscript, size, tab and position.
Text Anchoring - The usual 9 positions.
Text Alignment - Left, Center, Right and Justified.
Line & character spacing.
Automatic word-wrapping.
Kerning.
Multiple Texturing & Mapping options.
Built-in Custom Shaders
Basic Bitmap text shader
- Face & vertex color
- Face Texturing with multiple mapping options
Basic SDF text shader
- Face & vertex color
Advanced SDF text shader
- Face & vertex color
- Face texturing with multiple mapping options
- Border texturing
- Border thickness & softness control
- Beveling + Glow control
Advanced Surface SDF text shader
- Real-time lighting & shadow casting
- Plus same features as Advanced SDF text shader
http://www.youtube.com/watch?v=uoHzZ7dWhNw
http://www.youtube.com/watch?v=3mg1m8yWnQA
http://www.youtube.com/watch?v=7leJy3axiRM
http://www.youtube.com/watch?v=7zgFaMF-PQU
Si si, cela provient d'une police de caractères