Dispo sur l'AssetStore pour 60$.Support for layered music - each layer can cross-fade between clips!
Built in music ducking - let those big hits and explosions really stand out.
Support for Unity Filter audio FX - a Master Audio exclusive!
Super flexible event script for no-code solutions!, control groups, buses, playlist and sounds!
Jukebox - lets you try out your Playlists at runtime before hooking it up!
LED strips - light up and show you when each sound plays so you don't have to dig through logs!
Per-scene sound FX - set them up without writing any code!
Many advanced category features, such as instance limiting and time-based retrigger limits.
Full control over 3D parameters, per sound!
Pro mixer control, including buses for categories, mute / solo switches and LED indicators!
True *weighted* randomized sound variations, manual and automatic sound triggering - no more stale, annoying repetitiveness.
Full Playmaker support, includes 35 custom actions!
Instant music integration. Takes about 30 seconds to set up!
Play sounds and music across Scene changes!
Audio pooling for ultra high performance - efficient and truly immersive audio.
Master level slider to control all sound effects at once - total control, super easy to use.
Superb performance for mobile games, supports all export platforms.
Source code provided in C#, compatible with JS as well.
Extremely responsive support, open to all feature requests.
Many, many more features - too many to list!
En PROMO 80% aujourd'hui ! (soit 12$)