Bonjour,
J'essaie de personaliser le loading screen.
Avec Firefox ou Opera ca marche mon logo apparait, mais avec IE non.
lien vers la simulation (cliquez sur 3D )
http://www.president-electronics.com/bo ... g_fr&num=1
je ne comprends pas pourquoi
Merci
[RESOLU]Unity Web Player loading screen
Re: Unity Web Player loading screen
Salut,
Voici le code qui te permettra de personnaliser le laoding screen sous IE , FIREFOX et CHROME :
ATENTION, à la racine n'oublis pas de mettre les fichier suivants :
progressbar.png
progressframe.png
logo.png
En espérant avoir répondu à ta question.
Si cela ne fonctionne pas dis moi !
Voici le code qui te permettra de personnaliser le laoding screen sous IE , FIREFOX et CHROME :
Code : Tout sélectionner
<html>
<head>
-->
</style>
<title></title>
<script language='VBScript'>
function DetectUnityWebPlayerActiveX
on error resume next
dim tControl, res, ua, re, matches, major
res = 0
set tControl = CreateObject("UnityWebPlayer.UnityWebPlayer.1")
if IsObject(tControl) then
if tControl.GetPluginVersion() = "2.5.0f5" then
' 2.5.0f5 on Vista and later has an auto-update issue
' on Internet Explorer. Detect Vista (6.0 or later)
' and in that case treat it as not installed
ua = Navigator.UserAgent
set re = new RegExp
re.Pattern = "Windows NT (\d+)\."
set matches = re.Execute(ua)
if matches.Count = 1 then
major = CInt(matches(0).SubMatches(0))
if major < 6 then
res = 1
end if
end if
else
res = 1
end if
end if
DetectUnityWebPlayerActiveX = res
end function
</script>
<script language="javascript1.1" type="text/javascript">
function GetUnity () {
if (navigator.appVersion.indexOf("MSIE") != -1 && navigator.appVersion.toLowerCase().indexOf("win") != -1)
return document.getElementById("UnityObject");
else if (navigator.appVersion.toLowerCase().indexOf("safari") != -1)
return document.getElementById("UnityObject");
else
return document.getElementById("UnityEmbed");
}
function DetectUnityWebPlayer () {
var tInstalled = false;
if (navigator.appVersion.indexOf("MSIE") != -1 && navigator.appVersion.toLowerCase().indexOf("win") != -1) {
tInstalled = DetectUnityWebPlayerActiveX();
}
else {
if (navigator.mimeTypes && navigator.mimeTypes["application/vnd.unity"]) {
if (navigator.mimeTypes["application/vnd.unity"].enabledPlugin && navigator.plugins && navigator.plugins["Unity Player"]) {
tInstalled = true;
}
}
}
return tInstalled;
}
function GetInstallerPath () {
var tDownloadURL = "";
var hasXpi = navigator.userAgent.toLowerCase().indexOf( "firefox" ) != -1;
// Use standalone installer
if (1)
{
if (navigator.platform == "MacIntel")
tDownloadURL = "http://webplayer.unity3d.com/download_webplayer-2.x/webplayer-i386.dmg";
else if (navigator.platform == "MacPPC")
tDownloadURL = "http://webplayer.unity3d.com/download_webplayer-2.x/webplayer-ppc.dmg";
else if (navigator.platform.toLowerCase().indexOf("win") != -1)
tDownloadURL = "http://webplayer.unity3d.com/download_webplayer-2.x/UnityWebPlayer.exe";
return tDownloadURL;
}
// Use XPI installer
else
{
if (navigator.platform == "MacIntel")
tDownloadURL = "http://webplayer.unity3d.com/download_webplayer-2.x/UnityWebPlayerOSX.xpi";
else if (navigator.platform == "MacPPC")
tDownloadURL = "http://webplayer.unity3d.com/download_webplayer-2.x/UnityWebPlayerOSX.xpi";
else if (navigator.platform.toLowerCase().indexOf("win") != -1)
tDownloadURL = "http://webplayer.unity3d.com/download_webplayer-2.x/UnityWebPlayerWin32.xpi";
return tDownloadURL;
}
}
function AutomaticReload () {
navigator.plugins.refresh();
if (DetectUnityWebPlayer())
window.location.reload();
setTimeout('AutomaticReload()', 500)
}
</script>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"></head>
<body link="#FF0000">
<center>
<h2 class="Style1">
<script language="javascript1.1" type="text/javaScript">
var hasUnity = DetectUnityWebPlayer();
var brokenUnity = false;
if (hasUnity) {
document.write('<object id="UnityObject" classid="clsid:444785F1-DE89-4295-863A-D46C3A781394" width="1010" height="470"> \n');
document.write('<param name="src" value="WebPlayer.unity3d" /> \n');
document.write('<param name="logoimage" value="logo.png" /> \n');
document.write('<param name="backgroundcolor" value="000000" /> \n');
document.write('<param name="progressbarimage" value="progressbar.png" /> \n');
document.write('<param name="progressframeimage" value="progressframe.png" /> \n');
document.write('<param name="bordercolor" value="000000" /> \n');
document.write('<embed id="UnityEmbed" src="WebPlayer.unity3d" width="1010" height="470" type="application/vnd.unity" pluginspage="http://www.unity3d.com/unity-web-player-2.x" logoimage="logo.png" backgroundcolor="000000" progressbarimage=progressbar.png progressframeimage=progressframe.png bordercolor="000000"/> \n');
document.write('</object>');
// if Unity does not define to GetPluginVersion on Safari on 10.6, we presume the plugin
// failed to load because it is not compatible with 64-bit Safari.
if (navigator.appVersion.indexOf("Safari") != -1
&& navigator.appVersion.indexOf("Mac OS X 10_6") != -1
&& document.getElementById("UnityEmbed").GetPluginVersion == undefined)
brokenUnity = true;
// 2.5.0 cannot auto update on ppc. Treat as broken.
else if (document.getElementById("UnityEmbed").GetPluginVersion() == "2.5.0f5"
&& navigator.platform == "MacPPC")
brokenUnity = true;
}
if (!hasUnity || brokenUnity) {
var installerPath = GetInstallerPath();
if (installerPath != "") {
// Place a link to the right installer depending on the platform we are on. The iframe is very important! Our goals are:
// 1. Don't have to popup new page
// 2. This page still remains active, so our automatic reload script will refresh the page when the plugin is installed
document.write('<div align="center" id="UnityPrompt"> \n');
if (brokenUnity)
document.write(' <a href= ' + installerPath + '><img src="http://webplayer.unity3d.com/installation/getunityrestart.png" border="0"/></a> \n');
else
document.write(' <a href= ' + installerPath + '><img src="http://webplayer.unity3d.com/installation/getunity.png" border="0"/></a> \n');
document.write('</div> \n');
// By default disable ActiveX cab installation, because we can't make a nice Install Now button
// if (navigator.appVersion.indexOf("MSIE") != -1 && navigator.appVersion.toLowerCase().indexOf("win") != -1)
if (0)
{
document.write('<div id="InnerUnityPrompt"> <p>Title</p>');
document.write('<p> Contents</p>');
document.write("</div>");
var innerUnityPrompt = document.getElementById("InnerUnityPrompt");
var innerHtmlDoc =
'<object id="UnityInstallerObject" classid="clsid:444785F1-DE89-4295-863A-D46C3A781394" width="320" height="50" codebase="http://webplayer.unity3d.com/download_webplayer-2.x/UnityWebPlayer.cab#version=2,0,0,0">\n' +
'</object>';
innerUnityPrompt.innerHTML = innerHtmlDoc;
}
document.write('<iframe name="InstallerFrame" height="0" width="0" frameborder="0"></iframe>\n');
}
else {
document.write('<div align="center" id="UnityPrompt"> \n');
if (brokenUnity)
document.write(' <a href="javascript: window.open("http://www.unity3d.com/unity-web-player-2.x"); "><img src="http://webplayer.unity3d.com/installation/getunityrestart.png" border="0"/></a> \n');
else
document.write(' <a href="javascript: window.open("http://www.unity3d.com/unity-web-player-2.x"); "><img src="http://webplayer.unity3d.com/installation/getunity.png" border="0"/></a> \n');
document.write('</div> \n');
}
// hide broken player
if (brokenUnity)
document.getElementById("UnityEmbed").height = 0;
// Reload when detected unity plugin - but only if no previous plugin is installed
// - in that case a browser restart is needed.
if (!brokenUnity)
AutomaticReload();
}
</script>
<noscript>
<object classid="clsid:444785F1-DE89-4295-863A-D46C3A781394"
codebase="http://webplayer.unity3d.com/download_webplayer-2.x/UnityWebPlayer.cab#version=2,0,0,0" width="1010" height="470" align="middle" id="UnityObject">
<param name="src" value="WebPlayer.unity3d" />
<param name="logoimage" value="logo.png">
<param name="backgroundcolor" value="000000">
<param name="progressbarimage" value="progressbar.png">
<param name="progressframeimage" value="progressframe.png">
<param name="bordercolor" value="000000">
<embed src="WebPlayer.unity3d" width="1010" height="470" align="middle" id="UnityEmbed"
type="application/vnd.unity" pluginspage="http://www.unity3d.com/unity-web-player-2.x" logoimage="logo.png"
backgroundcolor="000000" progressbarimage="progressbar.png" progressframeimage="progressframe.png" bordercolor="000000" />
<div align="center">
This content requires the Unity Web Player<br />
<br />
<a href="http://www.unity3d.com/unity-web-player-2.x">Install the Unity Web Player today!</a> </div>
</object>
</noscript>
<br>
<br>
</h2>
</body>
</html>
progressbar.png
progressframe.png
logo.png
En espérant avoir répondu à ta question.
Si cela ne fonctionne pas dis moi !
kealkeal